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Saturday, August 1

Week-Long Great Inventors Unit Study for High School (FREE PRINTABLE)

Great Inventors: Innovation and How they Shaped the World

This unit is appropriate for grades 9-12, but can be tailored to fit a family-style learning format.  It is designed to be used in a single week OR in a Fun Friday format, completing one day of the unit each week of the month.  Visit the Subscribers Page for a printable PDF version. 

For extra enrichment, try an Invention Kit.  To tailor for additional middle or elementary school family members, visit the Nick & Tesla series to pick and choose from additional topics. 


Day 1: The Power of Invention — What Is an Inventor?

Activities:


Day 2: Leonardo da Vinci & Early Innovators

Activities:

  • Read/Watch:

  • Creative Option:

    • Sketch one of da Vinci’s inventions (e.g., flying machine or water lift) and label its parts

  • Deeper Thinking:

    • Why do you think da Vinci’s inventions were ahead of his time?

    • What holds back an invention from becoming reality?


Day 3: Industrial Age Inventors

Activities:

  • Watch/Read:

  • Compare & Contrast Chart:

    • Edison vs. Tesla — differences in inventions, personalities, and philosophies

  • Journal Prompt:

    • “Do you think competition helps or hurts invention? Why?”


Day 4: 20th Century & Modern Inventors

Activities:

  • Read/Watch:

  • Discussion Prompt:

    • Why do some inventors get more recognition than others?

  • Mini Research Project:

    • Choose a 20th or 21st-century inventor not covered in the study

    • Prepare a 1–2 minute oral or written report on their life and invention

  • Journal Prompt:

    • “Which modern invention could you not live without? Why?”


Day 5: Invent Like an Inventor – Project Day

Activities:
  • Final Project (Choose One):

    1. Inventor Biography Project:
      Create a poster, slideshow, or mini-book on your favorite inventor. Include:

      • Biography

      • Invention(s)

      • Historical impact

      • Fun facts

    2. Invent Your Own Invention:

      • Identify a problem or need

      • Sketch and describe your invention

      • Explain how it works and who it helps

  • Final Journal Prompt:

    • “What does being an inventor mean to you after this week?”


Optional Resources

Videos:

Books:



These units are appropriate for grades 9-12, but can be tailored to fit a family-style learning format.  They are designed to be used in a single week OR in a Fun Friday format, completing one day of the unit each week of the month.  Each day takes 1-2 hours. This bundle includes the basic twelve, tailored to each month of the year, plus EIGHT bonus units!

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